Pillars of eternity portraits download12/7/2023 On male moon godlikes, the skin is also covered in distinct simple patterns in a lighter tone (this is sometimes present on females, but in a lesser quantity). They often have dark blue, purple-ish skin, which seems to shimmer with a starry opalescent look, giving them a magical, almost dream-like appearance. They are magically bonded to the godlike, but are not physically attached to their heads, floating at a very small distance from them. These "growths" (for the lack of a better term) can vary in size and shape, sometimes appear as a small crescent moon-shaped symbol on their foreheads, and other times resemble a crown, torc, antlers or set of horns, usually in a simple curved shape. They can be identified by the large growth on their foreheads, which seems to be composed of a smooth blue opalescent (and sometimes transparent) material, which glows with a bright blue or purple luminescence. There seem to be two distinct types of moon godlike, each shares some features - but are ultimately different in appearance (for the sake of clarity, they will be referred to as the "moon" and "sea" variant). Moon godlike are exceptionally rare in Eora, with only a handful known to exist. As with nature godlike, moon godlike tend to be more socially accepted by other "normal" kith races, especially by sailors and other sea-faring kith, who consider the godlike as bringers of prosperity and good fortune. They have physical properties associating them with the moon and water, both being aspects of the deity. Moon godlike are thought to be blessed by the goddess Ondra before birth. 5.2 In Pillars of Eternity II: Deadfire.If what I have just described is 100% your thing, then by all means, take that as an endorsement. Maybe for €10?.Īnd even then, i'd play it on the "story mode" or "scenic" difficulty, just to enjoy the story, the well-written characters and the thought-out lore-rich world. Which is a shame, because the game seems set to shower you in gear drops and unique, named gear.Īll in all, I can't really recommend this game over some of the more modern competitors at full price. The game also does this weird thing with a lot of weapons being fairly indistinct from each other, and frankly, I find it hard to distinguish between multiple of the unique, named weapons. If I had taken the battle when the game seemed to "want" me to fight it, I'd have had no chance of winning. When I fought the battle, I won by the skin of my teeth. I gained a few more levels between then and the actual battle, using my own character and some of the NPC's that the game offers. Ironically, said bossfight, a blind badger with a wet herring for a main weapon, could beat.Īt one point, the game seems to actively prod you into the direction of fighting a pitched battle with your underlings and allies against a pretender. When it's basically built in as a speedbump-encounter on the way to a bossfight. Other encounters just stun-lock, charm and knock-down multiple party members, making the fight ridiculously long, difficult and drawn out. I get that the "Monsters know what they're doing"-argument is sound and fair, but if the game doesn't give you the tools to crowd-control effectively, it seems kind of unfair. Some other encounters are then horribly annoying with enemies just ignoring your tanks' taunts, and taking a long route, just to swarm your casters. but the game is tremendously bad in giving you this feedback. I understand there are mechanics, and some enemies have resistances and weaknesses etc. The next moment there's this strange floating nondescript blob that zaps your entire party to an inch from death, and almost can't be scratched. One moment you are one-hitting enemies that explode in gore with basic attacks. My main gripe would be with the difficulty, which seems erratic. And most of it, comes in the form of the combat system, and how it is either too fast, or too slow. There's a few things that hamper it along the way, which take away from so much of the good things that the game does. It feels like a true successor of the Classical RPG Genre, and it deserves credit for how it stays true to its roots. Overall, this game is masterfully written, well voiced and more than competently designed. This is one of these games I WANT to like, praise and recommend.
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